Wednesday, October 04, 2006

Mapimation Proposal

Continuing from the blog post on flight routes, my mapimation project will focus on the network of global flight patterns and air travel. My hope is to allow the overall visual appearnce of the project to have a connection with typical avionics mapings and flight charts to display data analyzing the growth and transfromation of air travel over the past 40 years or so; and example is posted below. The hope is that this study will offer new insight to issues beyond the narrow scope of air travel and that it will offer more general facts regarding changes in the political, social and economical status of the globe.

The first attempt at my mapimation is linked below. This animation is a fictional representation of Hartsfield-Jackson airport in Atlanta and its growth over the last 40 years. The metaball forms are used to represent the size of the airport in number of passengers per year, the main routes flown from the airport and the average distance of flights traveling from the airport.
Click here to see the animation. Also, this video, links to a 24 hour mapping of flights entering and leaving Hartsfield-Jackson International Airport.




Monday, October 02, 2006

Mega Cities

Mega City One is the fictional city from the Judge Dredd comic book. It is a fictional megalopolis around the year 2100 AD which covers the area that today stretches from Boston to Washington, DC. In the comic, it is one of three main civilizations surviving a disastrous nuclear war in 2070; with a population of 400 million the city is far denser than any city today. People live in city blocks that are so large they become towns in themselves and the mega buildings that make up these blocks are much like the Sky City that has been proposed by some Japanese architects.

Judge Dredd is not the only fictional prediction of the rise of such mega cities. Other similar ideas are illustrated in a plethora of books, magazines and films that are part of pop culture today. For instance both the films, Blade Runner (1982) and Demolition Man (1993), take place several decades into the future and depict an enormous megalopolis on the west coast stretching from Seattle to Los Angeles. Again a similar image is created as Mega City One from the Judge Dredd comic.









When indulging ourselves into these forms of entertainment, our willing suspension of disbelief allows us to imagine a world as is described in these stories, but the reality is that our world today is rapidly approaching these visions. A mega city is defined as a city with over 10 million inhabitants. The first mega city ever was New York in 1960 when it broke the 10 million mark. Today, Tokyo is considered the larges mega city with a population of around 30 million and there are 25 other mega cities around the world (though this figure may change by the time I have posted this blog). The most amazing thing is the exponential addition of cities to the mega city list. The graph below illustrates the number of mega cities from 1960 through 2006 and predicts visually how many more cities will be added to the list in five and then fifteen years from now.

Many regions in the US are already being studied as the fictional mega cities from comic books. The following map is of the Judge Dredd world and illustrates four of the post nuclear war mega city civilizations. Overlaid are images of what are the true beginnings of these cities. Mega City One = Bosnywash also known as Boshington (area from Boston to Washington DC, population - 40 million), Mega City Two = San La San (area from San Francisco to San Diego, population – 35 million), Mega City Three - Ft. San Haustin (San Antonio, Huston, Dallas, Ft Worth, population - 14 million) and Chicago Mega City = St. Chitroit (Chicago-Detroit area, population – 27 million). Amazingly, the Judge Dredd world map is not at all far-fetched as the beginnings of cities like Mega City One can clearly be seen. Many other areas of the world, with their rapid growth, are showing similar developments; China and India for instance have seen massive population increases in the last decade as can be seen in the map above. At the current rate of city growth, it doesn’t seem that it will take much longer until the scenes of Blade Runner, Demolition Man and Judge Dredd become reality.

Building Ground

As the Earth’s population grows, people continually feel the pressures of living room acting upon them. While here in the United States, we may still take fore granted the spacious lifestyles we lead, this is not the case in many places. So what happens when the land runs out? In some locations, the solution is to make more land. This is not a new concept as civilizations have fought the ocean for living space for centuries, however, some very new and amazing strategies have been taken to steal land from the oceans, perhaps one of the most amazing to date is the construction of the Kansai International Airport. Economic pressures in Osaka, Japan and the lack of open space for a new airport have led to a 15 billion dollar man-made island in the Osaka Bay. The project has taken over 25 years to complete; the filling of the island itself required more than 10 million man hours; after which it was found that the island was sinking at a faster rate than calculated. Shortly after the terminal construction began, engineers realized that the entire mass was sinking far more quickly than predicted and a massive system of jacks was devised to lift the entire structure as needed.

Today, the sinking rate of the island has dramatically decreased and the man made island has successfully with stood the impact of a nearby earthquake (Kobe earthquake, 1995) and several typhoons without any major damages. However, due to the extra costs, the airport is often times considered a white elephant; interest alone runs 560 million dollars a year leading to extremely high landing fees for incoming air traffic. Despite the struggles, over the last few years, the airport has been able to survive and construction on a second runway has begun with prospects of a third runway in the near future. The Kansai International airport now has over 40 international carriers and acts as the airport for most international travel in the Osaka area.

In Genova, Italy, Renzo Piano (also the designer of the airport terminal at Kansai) has suggested a major renovation of the port area; the plan includes relocating the city’s airport onto an artificial island similar to what was done for the Kansai International Airport. Here the projected budget for the airport is 2 billion euros or roughly 2.5 billion dollars, a price which seems somewhat more reasonable that the 15 billion dollars spent on the Kansai Airport. The image below shows a size comparison of Kansai International Airport layed over Piano's port renovation plan.

Other similar land forming projects are appearing all around the world such as the island “neighborhoods” near Dubai. The idea of creating islands becomes very powerful and very realistic. The question is, could the ability of building land begin to solve issues of space and population growth for certain areas of the planet. Singapore for instance is a tiny nation island of 690 square kilometers with a population of 4,400,000 and thus has one of the highest population densities in the world. As overcrowded as the island already is, the population has been increasing an average of roughly 2 percent over the last few years and in twenty years from now will be close to 6,500,000. Where can the country fit 50 percent more citizens without losing the little precious undeveloped land the country has held onto? Could more land be built in a similar fashion to that of the Kansai Airport construction? Adding about 40 percent of Singapore’s current land area in a mega-island construction could house the growing population in twenty years with about the same population density that exists now. But this much land, 260 square kilometers would be the equivalent of about 48 Kansai International Airports, and given the cost of one Kansai (15 billion dollars) the grand total would be near 720 billion dollars, about 600 billion less than the GDP for Singapore. The option may not be possible quite yet, but the budget for the Genova airport already seems much more feasible at a projected 2.5 billion dollars (thought the Genova airport will be approximately half the size of the Kansai airport). It still seems doubtful that the price of building land will justify a solution to the lack of space due to the planet’s population growth, although as seen with the Kansai airport, it can offer a solution to situations.

Wednesday, September 13, 2006

Contour Crafting: A Housing Solution or the Death of Design?

In today’s world, machines have become tools that simplify many processes; cars, clothing, furniture, and countless other goods are manufactured largely by machine rather than manual labor. Robotics have made thousands of goods we buy everyday cheaper, faster, and more convenient, at the same time robotics have put people out of jobs and in many cases diminished product design to a dull and repetitive process. Now, imagine that one could press print and in 24 hours or less, and entire 2000 sqft house would appear. Dr. Behrokh Khoshnevis at the University of Southern California has created what he calls a contour crafting machine which he claims will do just that. Khoshnevis is in the process of developing a printer of sorts which can print buildings. He hopes that such machines in the future will be able to build houses, offices, schools and even hospitals. Khoshnevis claims that the first printers will be available for commercial purchase around 2008. These machines use a specially developed concrete mixture to lay down layers of concrete a few inches thick. The Contour Crafter will also be able to install electrical lines and plumbing; the crafter will even be able to do work as specific as printing wallpaper into place. The only thing left to do by manual labor will be installing windows, doors, and other fixtures. Khoshnevis speculates that in twenty years from now the contour crafter will replace most manual labor in the construction industry. The contour crafter is expected to reduce construction costs of a house by about 75% and the construction time to just one day. More detailed information including videos, media reports and a link to the Contour Crafting blog is available at the Contour Crafting website.

The hope is that the Contour Crafter will be able to solve problems of housing for people suffering from poverty, disaster relief, and just to make homes in general more affordable. Disasters victims such as those after Hurricane Katrina would receive relief housing with plumbing and electricity in a mater of days. Khoshnevis’ website uses the example of a recent earthquake in Bam, Iran (2003); five months after the quake, only 11% of the 75,000 left homeless had shelter. Current portable housing unites are too expensive, time consuming and primitive to alleviate the problem. Conceivably, an entire city could be built in a mater of days for relief victims with homes that are permanent and comfortable. The proposal seems quite amazing, but what effect will such a technology have in the long run? No successful city has ever been built over night, or entirely relocated. If all of the victims receive quality permanent housing, who will want to rebuild what was destroyed? It’s horrible to imagine an ancient city, rich with culture being replaced by an overnight suburban Levittown. Not to say that giving disaster victims speedy and quality should not be done, but would this be the right way?

On a different note, what would the Contour Crafter do to high end design? According to Khoshnevis, the Crafter can easily create complex walls, with curves and bends at a fraction of the cost that a conventional construction crew could. He claims that the machine can open the door to more freedom in design. It seems as though this may be true and may even be a goal of Khoshnevis’. However, the people who will most likely purchase these contour crafters will be contractors, not designers. Will architecture turn into just another mundane process? With cookie cutter padio homes so popular today will the construction of building go even farther and bypass the architect all together; customers will simply pick out a plan from a data base and press print?

September 13, 2006

Today felt like a really good day in studio. We took most of the day to finish up our full scale model and materials experiments. For the first time I felt like good progress was made, there was a good energy in the studio and everyone seemed to have positive thoughts of where the communication center is going. I think that the larger models and test really helped us visualize how the project is developing and what changes need to be made. I was surprised at how easy it was to present the models via Skype as well, I had always imagined that it would be much more difficult to present a physical object over the computer screen, but it seems to have worked out fairly well. It's interesting to see the evolution of design and how many earlier ideas keep popping up, I'm interested to see where we end up.

Friday, September 01, 2006

September 1, 2006

Studio today started with a group video conference. It was a bit troublesome simply because of the connection but I feel like a better connection would make all the difference. Sound and picture quality were really good when the connection held up and the system seems like it could be very successful. I feel that the video conference has been the most successful means of communication thus far and feel that it is the easiest form of communication to adapt too.

Global Flight Patterns

In the past few decades, air travel has changed the way the world lives. The world has become a smaller place in that almost any corner of the world is accessible within 24 hours. A statistic posted several days ago on BLDGBlog, states that over the past 30 years, international trade has increased 1,395% and today, 40% of the economic value of all goods is transported via air; not to mention all the passenger travel. Thus in a way, the airplane has become a partial replacement to ocean travel. This post began with some basic research which led to a study done at UCLA in which data was used from the FAA to create a visual mapping of all air traffic over the United States in a 24 hour period. Several short clips analyze different statistics and some very interesting patterns begin to appear; see:

http://users.design.ucla.edu/~akoblin/work/faa/index.html

To the right are some frozen frames which begin to illustrate some interesting points. The maps begin at midnight and inclucde several images frozen at different times. One of the most obvious activities is the waking of the country from east to west. One can clearly see how activity in the morning picks up on the east coast and then makes its way to the west. But when one would expect the same to happen in the evening, it never does. Activity across the country begins to fade uniformly. This is one of the most obvious patterns that can be picked out of the short videos, but as one conts to study them, more patterns become to appear.

Perhaps the most interesting animation in the UCLA collection is the last one titled 3D Bobular. The most abstract animation, in some ways, it also become the clearest animation. the lower three images are frames taken from the 3D Bobular model highlighting some of the most obvious activity in a 24 hour period. Early in the day one can distinctly make out red-eye flights traveling from east to west, then as activity picks up, trans Atlantic flights from Europe create a clear form and towards the end of the day, one can clearly see a wave of trans Atlantic flight leaving the states for Europe.

It becomes interesting to see how telling flight patterns are our everyday lives. One could almost make a science out of studying flight patterns in relations to society. One might find that flight patterns could reveal information about daily life or even record changes in society over time. For instance, what would the flight chart above the US have looked like on the evening of September 11, 2001? Now, there is a high correlation of flight activity between economically dominant countries, how will flight patterns reflect a shift in ten years, twenty years, thirty years? What could such a study say about global economy and well being?